![]() ![]() Cities function as a way to expand territory and also allow for greater research and unit production. Units outside of your nation’s influence suffer from attrition, meaning that RoN is less a game of building a base and attacking the opposite enemy, and more building a nation on the map itself. Territory functions as a visual representation of your Civilization’s influence it can be expanded through conquest and research. Although at first glance this game plays like others in the genre, you see that features such as ‘territory’ and ‘Cities’ really set this game apart. The result is an RTS quite unlike anything before.īeing from Civilization developers, this is understandable. This is a game which takes aspects from turn based strategies and, for the first time, applies them to a real time strategy game. But RoN doesn’t just simply do this well, it innovates. The economic system is satisfying, the research plentiful and the combat engrossing. The game refines the standard RTS combat system and brings near perfection to all other aspects of the genre. The first thing to note about RoN is that it knows its genre. ![]() Did Rise of Nations live up to its creators, or was it overshadowed by its peers? Born out of Civilization II and Alpha Centauri developers, Rise of Nations was the debut real time strategy game from a studio founded from the greatest minds in the genre. Few games come backed up with finer pedigree than Big Huge Games. ![]()
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